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March 2022

Archive for March 2022

React Project Tutorial – Build a Portfolio Website w/ Advanced Animations


Curriculum for the course React Project Tutorial – Build a Portfolio Website w/ Advanced Animations

In this video, you will learn how to build React portfolio website from scratch with advanced animations. ✏️ Slobodan developed this course: https://www.youtube.com/channel/UCBu5ulO4d-d47lAVybpRTkw 🔗 Code and assets: https://github.com/bobangajicsm/react-portfolio-website 🔗 Map library https://react-leaflet.js.org/ 🔗 EmailJS library: https://www.emailjs.com/docs/examples/reactjs/ 🔗 Final version: https://bobangajicsm.github.io/portfolio/portfo... Learn: ✔️ How to draw SVG animation using GSAP and React ✔️ How to animate letters on hover using Animate.css and React ✔️ How to add page loading animation using React-Loaders ✔️ How to add Pacman animation in React ✔️ How to create custom 3D CSS animations ✔️ How to implement font icons in React ✔️ How to create and implement contact form in React using EmailJS ✔️ How to add maps to your website in React using Leafleat.js ⭐️ Course Contents ⭐️ ⌨️ (0:00:00) Intro ⌨️ (0:00:43) Create React app with npx ⌨️ (0:01:01) Instaling libraries ⌨️ (0:03:56) Define global styles ⌨️ (0:06:56) Create routes ⌨️ (0:09:01) Building left sidebar ⌨️ (0:20:31) Building site layout ⌨️ (0:23:01) Building Home page ⌨️ (0:40:51) Draw SVG Logo animation ⌨️ (0:48:29) Build About page ⌨️ (1:03:56) Build page loader ⌨️ (1:06:11) Build Contact page 🎉 Thanks to our Champion and Sponsor supporters: 👾 Raymond Odero 👾 Agustín Kussrow 👾 aldo ferretti 👾 Otis Morgan 👾 DeezMaster -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://freecodecamp.org/news And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecamp

Watch Online Full Course: React Project Tutorial – Build a Portfolio Website w/ Advanced Animations


Click Here to watch on Youtube: React Project Tutorial – Build a Portfolio Website w/ Advanced Animations


This video is first published on youtube via freecodecamp. If Video does not appear here, you can watch this on Youtube always.


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Reinforcement Learning with Unity - Course for Beginners


Curriculum for the course Reinforcement Learning with Unity - Course for Beginners

Learn Reinforcement Learning, a type of machine learning, by building two games in Unity that use Reinforcement Learning. ✏️ Course from Max Hager. 💻 Unity ML-Agents installations site: https://github.com/Unity-Technologies/ml-agents/blob/main/docs/Installation.md ⭐️ Course Contents ⭐️ ⌨️ (00:00:00) Intro ⌨️ (00:01:26) Reinforcement Learning Theory ⌨️ (00:04:59) Installation ⌨️ (00:17:05) Game One ⌨️ (01:08:50) Game Two 🎉 Thanks to our Champion and Sponsor supporters: 👾 Raymond Odero 👾 Agustín Kussrow 👾 aldo ferretti 👾 Otis Morgan 👾 DeezMaster -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://freecodecamp.org/news And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecamp

Watch Online Full Course: Reinforcement Learning with Unity - Course for Beginners


Click Here to watch on Youtube: Reinforcement Learning with Unity - Course for Beginners


This video is first published on youtube via freecodecamp. If Video does not appear here, you can watch this on Youtube always.


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.NET 5.0 will reach End of Support on May 08, 2022

.NET 5.0 will reach end of support on May 08, 2022. After the .NET May updates, Microsoft will no longer provide servicing updates, including security fixes or technical support, for .NET 5.0. You’ll need to update the version of .NET you’re using to a supported version (.NET 6.0) before this date in order to continue to receive updates.

Support Policy

.NET 5.0 is not an LTS release and is therefore supported for 18 months, or 6 months after the next release ships, whichever is longer. .NET 5.0 support will end on May 08, 2022.

When .NET 5.0 reaches end of support, applications that use this version will continue to run. That said, we won’t issue security updates for .NET 5.0 starting in May 2022 when we issue security updates for supported versions of .NET, which will be .NET Core 3.1 and .NET 6.0. This means that if a computer has .NET 5.0 installed, it may be potentially unsecure. Additionally, if you run into any issues and need technical support, we may not be able to help you.

Update your application

If you’re an end user, we recommend reaching out to the vendor managing your software to confirm whether an updated version of the software is needed and available. The remainder of this post is applicable to software vendors and developers.

If your application uses NET 5.0, we strongly recommend you migrate your application to .NET 6.0 – a supported LTS version. You can download .NET 6.0 from the .NET website.

Upgrading to .NET 6.0

  • Open the project file (the .csproj, .vbproj, or *.fsproj file).
  • Change the target framework value from net5.0 to net6.0. The target framework is defined by the or element.
  • For example, change net5.0 to net6.0. You may also want to review the .NET 6 Compatibility Guide.

    Update your development environment

In addition to the software you ship to your customers, the computer you use for development may have .NET 5.0 installed – either standalone or installed by Visual Studio.

You can check for stand-alone installations of .NET 5.0 from the command line. On a Windows computer, open a Command Prompt and go to %ProgramFiles%dotnet folder. On macOS or Linux, open a terminal window.

Then type the following command: dotnet –list-runtimes

image

If you use Visual Studio 2019 16.11 or 16.9 or 16.7, then based on the workloads installed, you may also have .NET 5.0 installed as a required component of Visual Studio and you need to be aware of some relevant changes that are coming.

image image

Starting with the June 2022 servicing update for Visual Studio 2019 16.11 and Visual Studio 2019 16.9, the .NET 5.0 component in Visual Studio will be changed to out of support and optional. This means that workloads in Visual Studio may be installed without installing .NET 5.0. Note that existing installations won’t be affected and any previously installed workload and component will remain installed until the component or workload is unselected in Visual Studio setup. While it’s possible for you to re-select this optional component in Visual Studio and re-install this, we strongly recommend you use .NET 6.0 with Visual Studio 2022 to build apps that run on a supported .NET runtime.

Note: If you’re migrating an app to .NET 6.0, some breaking changes might affect you. We recommend you to go through the compatibility check.

Note: The .NET 5.0 SDK versions will continue to be supported in VS 16.11 until December of 2022 when .NET Core 3.1 goes out of support so that .NET Core 3.1 customers can continue to use 16.11 to developer their applications. This .NET 5.0 SDK will not use the .NET 5.0 runtime when running command line scenarios and will not be shipped as a stand-alone SDK.

Closing

.NET 5.0 will be reaching end of support on May 08 and after the .NET May 2022 updates we will no longer provide updates including security fixes, or technical support for this version. We strongly recommend you migrate your applications to .NET 6.0.

The post .NET 5.0 will reach End of Support on May 08, 2022 appeared first on .NET Blog.



.NET 5.0 will reach End of Support on May 08, 2022

.NET 5.0 will reach end of support on May 08, 2022. After the .NET May updates, Microsoft will no longer provide servicing updates, including security fixes or technical support, for .NET 5.0. You’ll need to update the version of .NET you’re using to a supported version (.NET 6.0) before this date in order to continue to receive updates.

Support Policy

.NET 5.0 is not an LTS release and is therefore supported for 18 months, or 6 months after the next release ships, whichever is longer. .NET 5.0 support will end on May 08, 2022.

When .NET 5.0 reaches end of support, applications that use this version will continue to run. That said, we won’t issue security updates for .NET 5.0 starting in May 2022 when we issue security updates for supported versions of .NET, which will be .NET Core 3.1 and .NET 6.0. This means that if a computer has .NET 5.0 installed, it may be potentially unsecure. Additionally, if you run into any issues and need technical support, we may not be able to help you.

Update your application

If you’re an end user, we recommend reaching out to the vendor managing your software to confirm whether an updated version of the software is needed and available. The remainder of this post is applicable to software vendors and developers.

If your application uses NET 5.0, we strongly recommend you migrate your application to .NET 6.0 – a supported LTS version. You can download .NET 6.0 from the .NET website.

Upgrading to .NET 6.0

  • Open the project file (the .csproj, .vbproj, or *.fsproj file).
  • Change the target framework value from net5.0 to net6.0. The target framework is defined by the or element.
  • For example, change net5.0 to net6.0. You may also want to review the .NET 6 Compatibility Guide.

    Update your development environment

In addition to the software you ship to your customers, the computer you use for development may have .NET 5.0 installed – either standalone or installed by Visual Studio.

You can check for stand-alone installations of .NET 5.0 from the command line. On a Windows computer, open a Command Prompt and go to %ProgramFiles%dotnet folder. On macOS or Linux, open a terminal window.

Then type the following command: dotnet –list-runtimes

image

If you use Visual Studio 2019 16.11 or 16.9 or 16.7, then based on the workloads installed, you may also have .NET 5.0 installed as a required component of Visual Studio and you need to be aware of some relevant changes that are coming.

image image

Starting with the June 2022 servicing update for Visual Studio 2019 16.11 and Visual Studio 2019 16.9, the .NET 5.0 component in Visual Studio will be changed to out of support and optional. This means that workloads in Visual Studio may be installed without installing .NET 5.0. Note that existing installations won’t be affected and any previously installed workload and component will remain installed until the component or workload is unselected in Visual Studio setup. While it’s possible for you to re-select this optional component in Visual Studio and re-install this, we strongly recommend you use .NET 6.0 with Visual Studio 2022 to build apps that run on a supported .NET runtime.

Note: If you’re migrating an app to .NET 6.0, some breaking changes might affect you. We recommend you to go through the compatibility check.

Note: The .NET 5.0 SDK versions will continue to be supported in VS 16.11 until December of 2022 when .NET Core 3.1 goes out of support so that .NET Core 3.1 customers can continue to use 16.11 to developer their applications. This .NET 5.0 SDK will not use the .NET 5.0 runtime when running command line scenarios and will not be shipped as a stand-alone SDK.

Closing

.NET 5.0 will be reaching end of support on May 08 and after the .NET May 2022 updates we will no longer provide updates including security fixes, or technical support for this version. We strongly recommend you migrate your applications to .NET 6.0.

The post .NET 5.0 will reach End of Support on May 08, 2022 appeared first on .NET Blog.



source https://devblogs.microsoft.com/dotnet/dotnet-5-end-of-support-update/

Microservices with FastAPI – Full Course


Curriculum for the course Microservices with FastAPI – Full Course

Learn how to create a simple Microservices app using Python FastAPI with React on the frontend. We will use RedisJSON as a Database and dispatch events with Redis Streams. RedisJSON is a NoSQL database just like MongoDB and Redis Streams is an Event Bus just like RabbitMQ or Apache Kafka. ✏️ Course from Scalable Scripts. Check out their channel: https://www.youtube.com/c/ScalableScripts 💻 Code: https://github.com/scalablescripts/fastapi-microservices ⭐️ Course Contents ⭐️ ⌨️ (00:00) Intro ⌨️ (01:30) App Demo ⌨️ (03:29) Inventory Microservice Setup ⌨️ (05:46) Redis Cloud ⌨️ (07:13) Connect to Redis Cloud ⌨️ (09:04) Products CRUD ⌨️ (20:05) Payment Microservice Setup ⌨️ (25:40) Internal Http Requests ⌨️ (30:54) Background Tasks ⌨️ (36:50) Redis Streams ⌨️ (58:34) Frontend 🎉 Thanks to our Champion and Sponsor supporters: 👾 Raymond Odero 👾 Agustín Kussrow 👾 aldo ferretti 👾 Otis Morgan 👾 DeezMaster -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://freecodecamp.org/news And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecamp

Watch Online Full Course: Microservices with FastAPI – Full Course


Click Here to watch on Youtube: Microservices with FastAPI – Full Course


This video is first published on youtube via freecodecamp. If Video does not appear here, you can watch this on Youtube always.


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Taxes for Freelance Developers – Full Course


Curriculum for the course Taxes for Freelance Developers – Full Course

A discussion of why proper tax management is crucial for freelancers and self-employed developers who wish to get ahead financially. This video discusses core tax concepts, the taxation of various business structures, deductions, making one’s payments, as well as state and local taxation. The advice is mainly applicable to people in the United States. ✏️ Course developed by Luke Ciciliano. 🔗 Luke's website: https://www.modern-website.design/ 🐦 Luke on Twitter: https://twitter.com/Luke_Ciciliano Note: Neither Luke Ciciliano or freeCodeCamp are holding themselves out as tax professionals. The information in this video is a matter of personal opinion and should not be seen as tax or investment advice. Any decisions regarding taxation and investments should be discussed with a licensed professional. ⭐️ Course Contents ⭐️ ⌨️ (0:00) Introduction ⌨️ (4:56) Why You Must Be Mindful Of Your Taxes - Discussion of how taxes impact your financial standing - Discussion of how most people aren’t mindful of tax management ⌨️ (9:32) Core Tax Concepts - Differences between “revenue” and “income” - How individuals & different business entities are taxed – Overview - Levels of taxation – federal, state, local - The difference between taxes paid, and taxes paid in during the year ⌨️ (25:49) How Different Business Structures Are Taxed - Understanding the Qualified Business Income Deduction – QBI - Taxation of sole proprietorships - Taxation of Limited Liability Companies - Taxation of S Corporations ⌨️ (37:34) Understanding & Maximizing Tax Deductions - Understanding deductions - Common deductions - Deductions commonly missed - Tax benefits of retirement savings ⌨️ (56:33) Making Tax Payments During The Year - Making estimated tax payments - Problems with “overpaying” during the year ⌨️ (1:03:25) Where You Live Impacts Your Tax Bill - State & local tax considerations ⭐️ Resources ⭐️ Intuit Payroll: https://quickbooks.intuit.com/payroll/ Form 1040-ES: https://www.irs.gov/pub/irs-pdf/f1040es.pdf ⭐️ Suggested Reading ⭐️ Business Adventures by John Brooks: https://www.amazon.com/Business-Adventures-Twelve-Classic-Street/dp/1497644895/ref=sr_1_1?crid=2QJXLNQTFFB3F&keywords=business+adventures+by+john+brooks&qid=1647462109&sprefix=business+adv%2Caps%2C159&sr=8-1 Unshakeable by Tony Robins: https://www.amazon.com/Unshakeable-Your-Financial-Freedom-Playbook/dp/1501164597/ref=sr_1_1?crid=15NVF6AF3HGLO&keywords=unshakeable+tony+robbins&qid=1647462146&sprefix=unshakeable%2Caps%2C70&sr=8-1 ⭐️ Luke’s Prior Videos ⭐️ Guide to being a successful freelance developer: https://youtu.be/4TIvB8zDFio Getting clients as a freelance developer: https://youtu.be/Z63TxAJotgQ Video Credits Mikhail Nilov from Pexels oão Adão from Pexels olia danilevich from Pexels Tima Miroshnichenko from Pexels Pavel Danilyuk from Pexels Mikael Blomkvist from Pexels 🎉 Thanks to our Champion and Sponsor supporters: 👾 Raymond Odero 👾 Agustín Kussrow 👾 aldo ferretti 👾 Otis Morgan 👾 DeezMaster -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://freecodecamp.org/news And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecamp

Watch Online Full Course: Taxes for Freelance Developers – Full Course


Click Here to watch on Youtube: Taxes for Freelance Developers – Full Course


This video is first published on youtube via freecodecamp. If Video does not appear here, you can watch this on Youtube always.


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Go To Definition improvements for external source in Roslyn

In Visual Studio 17.1 there are a number of enhancements to Go To Definition (and Go To Implementation, and Go To Base, etc.) allowing you to navigate to source code that isn’t in your current solution. In previous versions of Visual Studio when invoking Go To Definition on a symbol Roslyn would check if the symbol is defined in your current project or any referenced projects, and if a reference was found we would navigate you to that symbol. If a reference was not found we would use ILSpy to decompile part of the referenced DLL and navigate you to the decompiled source of that symbol.

Decompilation is a great way to get a feel for the shape of an API that you’re referencing, but it does have some downsides, the biggest of which is that a decompilation can only be created from the IL that is in the referenced DLL. This means things like comments, variable names and other parts of source code that aren’t represented in IL simply can’t be seen. Sometimes even the code you do see is different, due to compiler lowering. For example, when a simple interpolated string like $”{items.Count}” is compiled, the IL is indistinguishable from if you had written string.Format(“{0}”, items.Count). These types of differences don’t change behavior, but they might be important to understanding the code.

In the latest release we’ve added a few more steps to the process so that where possible, we will now show you the real source code for the symbol, matching exactly what the compiler used to create the DLL.

Finding the PDB file

The first step to locating the real source of something is to find the PDB file. PDB stands for “Program Database” and it is the file format used to store extra information about a library to help with debugging and other scenarios.

The easiest location to find the PDB file, and the first one that is checked, is right next to the DLL on your disk. Whilst the contents of the PDB file don’t affect anything that happens at runtime, it’s very common for them to exist for debug builds, and not too uncommon for release builds too.

The next easiest location for the PDB file is embedded within the DLL itself. For the portable PDB format it is possible to specify <DebugType>embedded</DebugType> in your csproj file and instead of writing the PDB file to disk, the PDB file itself will be embedded in the DLL. This has the advantage of easy distribution of debug information, at the cost of a small increase in file size.

Fortunately, on disk and embedded PDBs are relatively easy to find using the helpful TryOpenAssociatedPortablePdb method that is part of System.Reflection.Metadata.PEReader in .NET.

If that method fails however, then we have to work a little harder, and try to find the PDB on a symbol server. A symbol server is a system that stores and indexes PDBs for later download and use, normally by the debugger. There are various ways to control a symbol server search and these can be configured in the Tools > Options > Debugger > Symbols page in Visual Studio. By default, you should see entries for the Microsoft Symbol Server and NuGet Symbol Server, but you might need to enable them. You can also add symbol servers from an Azure DevOps instance, or any other private symbol server that might be available to you.

It is important that the right PDB is downloaded for the specific build of the DLL that is being referenced, and so the search uses various pieces of information that are pulled out of the DLL. This information helps the debugger locate the right PDB on the symbol server and validate that it is the one that matches the DLL.

So how does Roslyn find this information in order to tell the debugger? For that we need to take a slight diversion into the world of Metadata.

Metadata

A DLL is, to simplify, made up of two parts; firstly, the executable code written in IL, and secondly the metadata, which is information about that IL and the DLL in general, which is needed to help the runtime understand the IL. The metadata stores, for example, the names of every field and method in the DLL, which types they are part of, or return, or take as parameters etc. You can think of the metadata as a little database in the middle of a DLL, which has some tables in it describing the code the DLL came from. We can see these tables in ILSpy (pictured), or you can use an online tool like PeNet which shows things in a little more of a “raw” format.

Screenshot of ILSpy showing the Debug Directory metadata table

In the above screenshot you can see the Debug Directory table is highlighted, and the row within that which has a Type of “CodeView”. This is where most of the information we need comes from. Using PeNet and clicking the “Debug” button on the left will also show you the CodeView entry itself, however, doesn’t decode the Type column, so pick the tool you prefer to use.

Another useful tool for viewing metadata is mdv which is a console application you can build from source here: https://github.com/dotnet/metadata-tools

Roslyn iterates through the debug directory, gathering all of the information that the debugger needs from the CodeView and PdbChecksum entries, passes it to the debugger, and it works its magic. The debugger implements the symbol server protocol (see https://github.com/dotnet/symstore/tree/main/docs/specs) to retrieve the PDB from the symbol server. It also uses local caches configured in debug configuration to speed up the look up next time it’s asked for the same PDB. You can see the output of the search either from the Modules tool window when the debugger is active by right clicking on an entry and selecting Show Symbol Load Information, or after using Go To Definition you can find the “Navigate to External Sources” category in the Output Window and some information will be shown there. Note that Roslyn only logs in depth symbol search information if the search fails, whereas the Modules window always has it available.

Screenshot of the Output pane of Visual Studio showing the Navigate to External Sources category

Finding the source code

Now that we have the PDB file, we have access to a lot more information about where this DLL came from, and we can go ahead and try to find the original source code. As with PDB files themselves, the most straightforward place the source code can be is either on the local disk, or embedded, and so those are the two places checked first, and if neither of those are fruitful then we use another API provided by the debugger and try to download the source via Source Link.

Before we can use either of these methods to find the source code though we need to know which source file we’re looking for, and for that we need to go back to the metadata tables, both from the DLL file but also from the PDB this time, since we now have that information.

Finding the Document record

When Roslyn tries to find source for a Go To Definition command it is essentially saying “Find the source for this ISymbol“. A symbol is the representation of the thing that we’re trying to go to, be it a type, method, property, etc. Each symbol that comes from metadata holds a MetadataToken which you can think of as the key to the database table in the metadata that holds information about the symbol.

Let’s say we’re trying to navigate to the definition of a method called “ReadEntities” which has a MetadataToken of 0x06000038. In order to conserve space, like a lot of things in metadata, these tokens pack two pieces of information into a single four byte number: The first byte, 06, means this token is for the Method table, and the remaining three bytes, 000038, means it is for the 56^th^ row of that table (as 38 in hexadecimal is 56 is decimal).

Looking in ILSpy we can see the information that is stored for this method:

Screenshot of ILSpy showing the Method metadata table

This screenshot also reveals another detail of metadata, which is that it describes runtime concepts rather than language concepts. For example, C# constructors are a language concept, but to the runtime they are the same as methods, albeit methods that happen to be called .ctor. Similarly, you can see get_Notes, which is the property getter for the Notes property on a type, but again to the runtime it’s just another method.

Now that we have found the method row, we can continue to dig into the metadata to find the Document row associated, which comes from the PDB metadata. Exactly how we do this is straightforward, but detailed. You can read the code if you’re interested but the general idea is that, again in the interests of space saving, we only store info for a particular document once. In the past that meant only for methods that have bodies where breakpoints can be placed, as there is a pre-existing concept in portable PDBs to store that info which is already in use. For navigation though we need a little more info, so we added the ability to store document info for types that would otherwise have no document info recorded, like interfaces. What that means in practice is that if we can’t find document info for a method, or we’re looking at a field etc. we check the containing type, and if we can’t find document info for a type, we check for one of the methods it contains (and vice versa!)

For methods we look for the corresponding row in the MethodDebugInformation table, which links to the Document table:

Screenshot of ILSpy showing the MethodDebugInformation metadata table

Unlike a normal relational database, there isn’t a field to refer to the Method that the row is talking about, the table just uses the same ID as the Method table itself, so row 56 of the MethodDebugInformation is for row 56 of the Method table. Here we can see a Document field, with the value 0x3000000D. Once again this is a metadata token pointing to the Document table (30) row 13 (00000D in decimal), and we have our result.

For types, the same theory is used except we use the CustomDebugInformation table which is a more general purpose table, so finding the record means looking up not only the ID it refers to, but also a record type. It then similarly points to a row in the Document table, and we have the info we need.

Reading the Document record

The document record is where we finally find the information needed to load the original source file, in one of three different formats. Firstly, and again the simplest case, it could contain the full path to the source file as it was when the DLL was originally compiled, and the source code could be on disk at that location. This is probably not very likely to be helpful, but maybe for very controlled enterprise environments, or independent developers who reference their own packages, it might be just enough.

Secondly the document record could contain a relative path to the source file, with an associated CustomDebugInformation record that stores the actual source for the file, compressed and embedded in the PDB itself. In this case Roslyn will read, decompress and write it to a temp file so that it can be navigated to. Enabling source embedding in a project can be as easy as adding <EmbedAllSources>true</EmbedAllSources> to a .csproj, again sacrificing file size for easy of distribution.

Finally, the Document record could contain a path and the CustomDebugInformation could contain a Source Link map, in JSON format, which tells the system how to map the path to a URL where it can download the source file from a source control repository.

Source Link stores a mapping from a relative folder path to an absolute repository URL. For the venerable NewtonSoft.Json library the Source Link information can be seen below:

Screenshot of ILSpy showing the CustomDebugInformation metadata table

This maps any path starting with “/_/” to the URL shown. Notice how the URL contains a commit hash, which ensures that the right source will be shown for the exact build being referenced. There are a number of Source Link packages that can be referenced by libraries, with each one understanding a different repository provider (eg, GitHub, Azure DevOps, GitLab etc.).

The document info for a document from this PDB contains a normalized path, where the common directory prefix has been replaced “/_/” as per the map above.

Screenshot of ILSpy showing the Document metadata table

Once the relative file path and base URL are known downloading the file is straight forward, though once again we rely on services provided by the Visual Studio Debugger to do so. This ensures that any source code downloaded for the purposes of navigation is automatically available for debugging, so features like breakpoints etc. will work as you would expect. This also means authentication and caching is centrally handled.

Now that we know where the symbol comes from, and we have a file on disk, the navigation can happen. All of the downloading of symbols, and source files, could take some time so for now there are various timeouts in place to ensure you’re not left hanging when you want to see some source code. If you see the decompilation for something that you think should have Source Link support, or you notice a timeout in the output window, you can always try again later and the download might have finished in the background!

Of course, all of the PDBs and source files have various checksums, hashes and other checks to ensure that the source you’re seeing is the actual source that was used to compile the DLL, so there are other reasons that could prevent this working, but they will be noted in the output window. At the end of the day we are striving for accuracy so even a decompilation is better than an incorrect copy of the original source, even if it does have variable names and comments.

Give us your feedback

This isn’t the end of the improvements to this area, and we already have ideas for more improvements like:

We would love to get your feedback on the new Go To Definition behavior so please give it a try and let us know what you think! You can share your feedback with us by creating an issue on Roslyn’s open source repo on GitHub. We appreciate your feedback! Also be sure to let us know if you like this in-depth technical type of blog post, or if you went cross-eyed halfway through.

The post Go To Definition improvements for external source in Roslyn appeared first on .NET Blog.



source https://devblogs.microsoft.com/dotnet/go-to-definition-improvements-for-external-source-in-roslyn/

.NET March 2022 Updates – .NET 6.0.3, .NET 5.0.15 and, .NET 3.1.23

Today, we are releasing the .NET March 2022 Updates. These updates contain reliability and security improvements. See the individual release notes for details on updated packages.

You can download 6.0.3, 5.0.15 and, 3.1.23 versions for Windows, macOS, and Linux, for x86, x64, Arm32, and Arm64.

Improvements

Security

CVE-2020-8927: .NET Remote Code Execution Vulnerability

Microsoft is releasing this security advisory to provide information about a vulnerability in .NET 5.0 and .NET Core 3.1. This advisory also provides guidance on what developers can do to update their applications to remove this vulnerability.

A vulnerability exists in .NET 5.0 and .NET Core 3.1 where a buffer overflow exists in the Brotli library versions prior to 1.0.8.

CVE-2022-24464: .NET Denial of Service Vulnerability

Microsoft is releasing this security advisory to provide information about a vulnerability in .NET 6.0, .NET 5.0, and .NET CORE 3.1. This advisory also provides guidance on what developers can do to update their applications to remove this vulnerability.

Microsoft is aware of a Denial of Service vulnerability, which exists in .NET 6.0, .NET 5.0, and .NET CORE 3.1 when parsing certain types of http form requests.

CVE-2022-24512: .NET Remote Code Execution Vulnerability

Microsoft is releasing this security advisory to provide information about a vulnerability in .NET 6.0, .NET 5.0, and .NET Core 3.1. This advisory also provides guidance on what developers can do to update their applications to remove this vulnerability.

A Remote Code Execution vulnerability exists in .NET 6.0, .NET 5.0, and .NET Core 3.1 where a stack buffer overrun occurs in .NET Double Parse routine.

Visual Studio

See release notes for Visual Studio compatibility for .NET 6.0, .NET 5.0 and, .NET Core 3.1.

The post .NET March 2022 Updates – .NET 6.0.3, .NET 5.0.15 and, .NET 3.1.23 appeared first on .NET Blog.



source https://devblogs.microsoft.com/dotnet/march-2022-updates/

Learn HTML – Full Tutorial for Beginners (2022)


Curriculum for the course Learn HTML – Full Tutorial for Beginners (2022)

Learn HTML in this complete course for beginners. This is an all-in-one beginner tutorial to help you learn web development skills. This course teaches HTML5. ✏️ Dave Gray created this course. Check out his channel: https://www.youtube.com/davegrayteachescode 💻 Code: https://github.com/gitdagray/html_course ⭐️ Course Contents ⭐️ (00:00:00) Intro (00:00:55) Chapter 1 - Getting Started (00:20:13) Chapter 2 - Head Element (00:29:02) Chapter 3 - Text Basics (00:49:45) Chapter 4 - List Types (00:59:55) Chapter 5 - Add Links (01:30:38) Chapter 6 - Add Images (02:00:58) Chapter 7 - Semantic Tags (02:24:53) Chapter 8 - Create Tables (02:40:42) Chapter 9 - Forms & Inputs (03:25:16) Chapter 10 - HTML Project 🎉 Thanks to our Champion and Sponsor supporters: 👾 Raymond Odero 👾 Agustín Kussrow 👾 aldo ferretti 👾 Otis Morgan 👾 DeezMaster -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://freecodecamp.org/news And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecamp

Watch Online Full Course: Learn HTML – Full Tutorial for Beginners (2022)


Click Here to watch on Youtube: Learn HTML – Full Tutorial for Beginners (2022)


This video is first published on youtube via freecodecamp. If Video does not appear here, you can watch this on Youtube always.


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Building a Live Streaming Flutter App with Agora - Full Course


Curriculum for the course Building a Live Streaming Flutter App with Agora - Full Course

In this course, we will build a live streaming app that allows you to stream with friends and be able to control their audio, video, and whether they are visible overall. On top of that this app will be able to push this stream out to most streaming platforms including Youtube and Twitch. This is a more intermediate course that requires basic knowledge about Flutter and State Management. Linked below are some resources for those not comfortable. ✏️ Tadas Petra created this course. 🔗 Tadas Youtube: https://www.youtube.com/channel/UCNaJHBXsvbfkItVMNmzmTPQ 🔗 Agora Youtube: https://www.youtube.com/channel/UCjPZukasIgWoB4HBHga5CGA 🎉 Thanks to Agora for providing a grant to make this course possible. 🔗 Blog For this Video: https://www.agora.io/en/blog/live-streaming-to-multiple-platforms-with-multiple-users/ 🔗 Learn about Flutter: https://www.youtube.com/c/Freecodecamp/search?query=flutter 🔗 Basics of Agora: https://www.youtube.com/playlist?list=PLTwZJUo8myH5RDEc3RnN6p_AtLH2T4HI3 🔗 Basics of Riverpod: https://www.youtube.com/watch?v=8qzip8tVmqU ⭐️ Course Contents ⭐️ ⌨️ (0:00:00) Introduction ⌨️ (0:01:05) App Explanation ⌨️ (0:02:34) State Management ⌨️ (0:04:29) Agora Explained ⌨️ (0:04:58) Initializing App ⌨️ (0:05:33) Agora UI Kit ⌨️ (0:09:14) Initialize RTM and RTC ⌨️ (0:11:06) Architecture ⌨️ (0:13:30) Building Home Screen ⌨️ (0:19:46) Basic Agora Live Video ⌨️ (0:30:55) Creating a UID ⌨️ (0:40:14) Setting up State ⌨️ (0:48:53) Joining the Live Stream ⌨️ (1:08:52) Control User Audio and Video ⌨️ (1:31:49) Output to Streaming Platforms ⌨️ (1:52:12) Final Showcase -- 🎉 Thanks to our Champion and Sponsor supporters: 👾 Raymond Odero 👾 Agustín Kussrow 👾 aldo ferretti 👾 Otis Morgan 👾 DeezMaster -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://freecodecamp.org/news And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecamp

Watch Online Full Course: Building a Live Streaming Flutter App with Agora - Full Course


Click Here to watch on Youtube: Building a Live Streaming Flutter App with Agora - Full Course


This video is first published on youtube via freecodecamp. If Video does not appear here, you can watch this on Youtube always.


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Redux Tutorial - Beginner to Advanced


Curriculum for the course Redux Tutorial - Beginner to Advanced

Learn how to use Redux in this full course for beginners. You will learn how to use Redux with ReduxToolkit Library to create an application involving HTTP requests. ✏️ Nikhil Thadani created this course. Check out his YouTube channel: https://www.youtube.com/channel/UCaKqU7lmR4wQ5Bj9F9E9i_Q 💻 Code: https://github.com/Nikhilthadani/Redux-Shopping-Cart-App ⭐️ Course Contens ⭐️ ⌨️ (0:00:00) Introduction and Overview of Tutorial ⌨️ (0:00:58) Basic Terminologies ⌨️ (0:02:20) Counter App With react-redux ⌨️ (0:16:11) Using Redux Toolkit ⌨️ (0:24:34) Shopping Cart Project - Introduction ⌨️ (0:25:53) Shopping Cart Project - Auth Slice State ⌨️ (0:37:49) Shopping Cart Project - Cart Slice State ⌨️ (0:57:11) Incrementing and Decrementing Items From Cart ⌨️ (1:06:00) Adding Logout State ⌨️ (1:08:03) using Firebase with redux ⌨️ (1:11:11) Sending asynchronous HTTP Requests with Redux ⌨️ (1:17:05) Adding Notifications with Material UI ⌨️ (1:19:02) Adding Notification slice state ⌨️ (1:27:24) Using Redux Thunk Pattern ⌨️ (1:28:37) Creating Thunk Pattern with redux ⌨️ (1:32:22) Sending GET HTTP request with Redux ⌨️ (1:40:51) Summary of the course -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://freecodecamp.org/news And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecamp

Watch Online Full Course: Redux Tutorial - Beginner to Advanced


Click Here to watch on Youtube: Redux Tutorial - Beginner to Advanced


This video is first published on youtube via freecodecamp. If Video does not appear here, you can watch this on Youtube always.


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DevOps with GitLab CI Course - Build Pipelines and Deploy to AWS


Curriculum for the course DevOps with GitLab CI Course - Build Pipelines and Deploy to AWS

This course will teach you how to use GitLab CI to create CI/CD pipelines for building and deploying software to AWS. 🎥 Course created by Valentin Despa. 📚 Course Notes: https://gitlab.com/gitlab-course-public/freecodecamp-gitlab-ci/-/blob/main/docs/course-notes.md 📺 Valentin on YouTube: http://www.youtube.com/channel/UCUUl_HXJjU--iYjUkIgEcTw?sub_confirmation=1 🔗 Valentin's website: https://www.vdespa.com 🐦 Valentin on Twitter: https://twitter.com/vdespa ⭐️ Course Contents ⭐️ ⭐️ Unit 1 - Introduction to GitLab ⌨️ Lesson 1 - Welcome (0:00:00​) ⌨️ Lesson 2 - Your first GitLab project (0:03:03​) ⌨️ Lesson 3 - Your first pipeline (0:13:00​) ⌨️ Lesson 4 - Help, my pipeline is not working (0:23:32) ⌨️ Lesson 5 - What is YAML? (0:26:22) ⌨️ Lesson 6 - What is a shell? (0:35:12) ⌨️ Lesson 7 - GitLab architecture (0:37:50) ⌨️ Lesson 8 - Pipeline stages (0:43:14) ⌨️ Lesson 9 - Why do pipelines fail? (0:48:11) ⌨️ Lesson 10 - Job artifacts (0:52:34) ⌨️ Lesson 11 - Testing the build (0:59:02) ⌨️ Lesson 12 - Variables (1:04:33) ⌨️ Lesson 13 - What is DevOps (1:10:27) ⭐️ Unit 2 - Continuous Integration with GitLab CI ⌨️ Lesson 1 - Unit overview (1:16:53) ⌨️ Lesson 2 - Your first GitLab project (1:18:41) ⌨️ Lesson 3 - Building the project (1:22:05) ⌨️ Lesson 4 - Assignment (1:33:10) ⌨️ Lesson 5 - Assignment solution (1:34:43) ⌨️ Lesson 6 - How to integrate changes? (1:40:24) ⌨️ Lesson 7 - Merge requests (1:43:50) ⌨️ Lesson 8 - Code review (1:51:38) ⌨️ Lesson 9 - Integration tests (1:56:29) ⌨️ Lesson 10 - How to structure a pipeline (2:10:53) ⭐️ Unit 3 - Continuous Deployment with GitLab & AWS ⌨️ Lesson 1 - Unit overview (2:16:41) ⌨️ Lesson 2 - A quick introduction to AWS (2:17:14) ⌨️ Lesson 3 - AWS S3 (2:20:57) ⌨️ Lesson 4 - AWS CLI (2:23:35) ⌨️ Lesson 5 - Uploading a file to S3 (2:29:04) ⌨️ Lesson 6 - Masking & protecting variables (2:33:00) ⌨️ Lesson 7 - Identity management with AWS IAM (2:38:49) ⌨️ Lesson 8 - Uploading multiple files to S3 (2:47:54) ⌨️ Lesson 9 - Hosting a website on S3 (2:53:15) ⌨️ Lesson 10 - Controlling when jobs run (3:00:06) ⌨️ Lesson 11 - Post-deployment testing (3:07:03) ⌨️ Lesson 12 - What is CI/CD? (3:13:01) ⌨️ Lesson 13 - Assignment (3:16:47) ⌨️ Lesson 14 - Assignment solution (3:17:26) ⌨️ Lesson 15 - Environments (3:24:40) ⌨️ Lesson 16 - Reusing configuration (3:33:52) ⌨️ Lesson 17 - Assignment (3:36:57) ⌨️ Lesson 18 - Assignment solution (3:40:53) ⌨️ Lesson 19 - Continuous Delivery pipeline (3:44:15) ⭐️ Unit 4 - Deploying a dockerized application to AWS ⌨️ Lesson 1 - Unit overview (3:48:129) ⌨️ Lesson 2 - Introduction to AWS Elastic Beanstalk (3:49:25) ⌨️ Lesson 3 - Creating a new AWS Elastic Beanstalk application (3:51:48) ⌨️ Lesson 4 - Creating the Dockerfile (3:59:02) ⌨️ Lesson 5 - Building the Docker image (4:02:12) ⌨️ Lesson 6 - Docker container registry (4:09:27) ⌨️ Lesson 7 - Testing the container (4:15:59) ⌨️ Lesson 8 - Private registry authentication (4:20:04) ⌨️ Lesson 9 - Deploying to AWS Elastic Beanstalk (4:34:18) ⌨️ Lesson 10 - Post-deployment testing (4:45:54) ⌨️ Lesson 11 - CI/CD recap (4:50:29) ⭐️ Unit 5 - Conclusion ⌨️ Lesson 1 - Final assignment (4:51:37) ⌨️ Lesson 2 - Conclusion (4:55:16) 🎉 Thanks to our Champion and Sponsor supporters: 👾 Raymond Odero 👾 Agustín Kussrow 👾 aldo ferretti 👾 Otis Morgan 👾 DeezMaster -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://freecodecamp.org/news And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecamp

Watch Online Full Course: DevOps with GitLab CI Course - Build Pipelines and Deploy to AWS


Click Here to watch on Youtube: DevOps with GitLab CI Course - Build Pipelines and Deploy to AWS


This video is first published on youtube via freecodecamp. If Video does not appear here, you can watch this on Youtube always.


Udemy DevOps with GitLab CI Course - Build Pipelines and Deploy to AWS courses free download, Plurasight DevOps with GitLab CI Course - Build Pipelines and Deploy to AWS courses free download, Linda DevOps with GitLab CI Course - Build Pipelines and Deploy to AWS courses free download, Coursera DevOps with GitLab CI Course - Build Pipelines and Deploy to AWS course download free, Brad Hussey udemy course free, free programming full course download, full course with project files, Download full project free, College major project download, CS major project idea, EC major project idea, clone projects download free

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Curriculum for the course Type coercion in JavaScript can get a little wild... Type coercion in JavaScript can get a little wild. So make sure you know the rules before going into job interviews! Watch Online Full Course: Type coercion in JavaScript can get a little wild... Click Here to watch on Youtube: Type coercion in JavaScript can get a little wild... This video is first published on youtube via freecodecamp. If Video does not appear here, you can watch this on Youtube always. Udemy Type coercion in JavaScript can get a little wild... courses free download, Plurasight Type coercion in JavaScript can get a little wild... courses free download, Linda Type coercion in JavaScript can get a little wild... courses free download, Coursera Type coercion in JavaScript can get a little wild... course download free, Brad Hussey udemy course free, free programming full course download, full course with project files, Download full project free, College major project download, CS ...

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